So If I make my custom sprite, for example a 96 height by 48 wide, I know how I would set up the order, just like above((since it ran perfectly)) But how big should the sprite document be? I keep seeing tutorials where it says 'your sprite can be any size you want' but I cannot figure out to actually get it to be functional. It works fine, all the extra frames, diagonal movement, I go to test other totally different sprites ((Because i'm going to be making custom ones)) and I can only figure out sizing for default RPG maker mv, and in tutorials everyones just showing the generic 3 frame ones where you do the $ in front, which does not apply hear no work with/ diagonal frames. If you are also using my 'Diagonal Movement' plugin, put this ABOVE it. Need to include %(x) where x is the number of frames per character in it.įor example, a characterset with 8 frames per character could be named like: To make a charset use more than 3 frames per character, in the filename you So this is my only sprite sheet example that seemed to work, also the only documentation is:
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